Creative Process

The Making of Reforma Horaria. The Process Behind the Animation

The Making of Reforma Horaria. The Process Behind the Animation
Written by Magoz
9 min read 8.6k views 22 comments

At the end of 2016, I received an assignment to create a 25-second animation.

It was a very intriguing project for the Catalan government that would introduce changes to their citizens’ time tables, aligning them with the European style (starting the work day earlier, taking shorter lunch break, and finishing work earlier).

From the very beginning, I became very excited about the project because Usted, the agency who commissioned me the animation, gave me a lot of creative freedom and trusted me.

Starting Point

The starting point was to create a 25-second animation about how the Catalan’s life was going to be improved with the time change. The spot was going to be broadcasted on TV.

They provided me with the following script:

Hey! Why don’t we add time to our lives? To learn new things or to rest properly. More time to grow with the culture, to share with friends and family. Or to do nothing at all. Days have only 24 hours, but what if we could find time inside of the time? Join #reformahoraria and discover the life that is waiting for you.

The available time for working on this project was 2 weeks, which was incredibly tight and a big challenge.

Due to the scope of this project, I knew I would need a team to work along with me. As always, I counted on Jose for the animations. I also contacted Noizes because I needed someone else to take care of the music and sound effects.

Our Proposal

Usted sent me a proposal to start working around the idea of The life that is waiting for you to develop conceptual illustrations. They included some ideas and examples and we started working together on how to find the best solution for this project.

Our proposal was to focus on the individual scenes of the script and create conceptual animations. The connection between scenes would be the colors and the graphic and conceptual style of the animations.

As we only had two weeks to develop the project, it was going to be much more productive to work on the scenes separately. In that way Jose could animate each scene as soon as we had the approval while I was still working on the other concepts and finals.

It turned out being one the best decisions of the project.

Finding the Concepts

I treated this animation as a series of independent illustrations that were going to be animated as a short gifs (with sound). The briefing for each image was the context of each part of the script (relax, culture, friends, etc.).

Here are some of the sketches I developed:

Sketches for Reforma Horaria Animation

Sketches for Reforma Horaria Animation

Once the sketches were approved, I created the finals which were ready to be animated. We skipped the color sketches and animation sketches because the deadline was extremely tight, and we didn’t have time for it.

Storyboard and Animatics

We didn’t develop a proper story board for this animation because we didn’t have time. But it was also because the way I conceived the animation was very straightforward, and Jose and I have a lot experience working together.

Instead, I recorded myself reading the script and then placed the sketches in order to know how much time we had for each animation. It also helped to work on the rhythm and the entire piece. That worked as an animatics and helped us a lot during the process.

Colors

I usually start working on the the colors at an early stage of the illustrations, and I keep tweaking them throughout the project. But this time, as we had a tight deadline, I worked on the color palette while I was creating the finals. We even started animating without having the color palette ready.

Sketches for Reforma Horaria Animation

As always, I tried to keep the colors as simple as possible. This time we needed a lot of impact as well as flexibility, and that’s why I chose a bunch of very bold and strong colors that were able to combine well with each other.

Animations

The animations had to enhance the illustrations, making them more interesting and appealing and creating a rhythm between the scenes. We had 2-3 seconds per animation so we couldn’t achieve big reveals or surprises with their movements.

That starting point was crucial to the animating process, because it allowed Jose to start working on the animations while I still was working on some of the sketches and finals. Being flexible was critical, and it was the reason we finished the animation on time.

The animation process went as usual: me giving directions to Jose and he implementing the actions and movements brilliantly. We reviewed each scene a few times and we worked on several approaches for solving a few challenges that we faced.

Here is an example:

Sketches for Reforma Horaria Animation

 

Sketches for Reforma Horaria Animation

 

The animatics I created earlier recording my own voice as a guide defined the amount of time we had for each scene.

Voice-over

When all the scenes were finished, it was time to record the voice-over. This part of the process was handled by Usted, who contacted and selected an actor and recorded the voice-over based on the finished animation.

Music and Sound Effects

While working on the animations, pending concepts and finals, I started to work with Noizes to take care of the Music and Sound for this animation.

The starting point was to create an optimistic and calm music that fit the spirit of the animation. Sounds and special effects were needed as well to add a more human touch to the animation.

We went through several versions until we had the perfect balance between the music and sound effects.

Final Result

The team made an incredible piece of work and everything went as planned. I’m very proud of the finished animation.

It was a challenge to create a 25-second animation in 2 weeks keeping my quality standards and meeting my conceptual and creative aiming. The experience of leading and directing a multidisciplinary team was amazing.

Impact of the Campaign

The spot was broadcasted on the Catalan TV and internet, and also many static pieces were printed and used as posters and advertising. Usted created a fantastic campaign that you could see on the streets of Barcelona.

Sketches for Reforma Horaria Animation

 

Sketches for Reforma Horaria Animation

 

When we launched the campaign we received amazing feedback. The impact was huge; for instance the actual Catalan prime minister, Carles Puigdemont, posted the campaign on his Facebook page.

Sketches for Reforma Horaria Animation

 

Conclusions

Creating animations require a lot of planning because the process takes a lot of time, and you can’t afford having to go backwards because something is not working. But in this particular case, with the two weeks deadline, planning was even more crucial.

Developing a proposal that allowed the different team members to work independently was a wise decision. It added flexibility and allowed us to work without being blocked from each other’s process.

And finally, having a great and talented team that you can trust and be trusted is imperative. I’m very fortunate to be able to work with all of them.

• • •

What do you think about the animation and its process? If you have any questions about any aspect of this project, let me know in the comments!

Magoz

Nomadic illustrator. Thinker. Seeker.

22 comments

  1. Very well presented case studio, Magoz :-) And the final result is one of my favourite Magoz’s projects ever.

  2. M
    Marcelo

    I really like your articles you share your creation process. They give me a lot of desire to create again

  3. Pfff… Brillante proceso, y el resultado es maravilloso ¡felicidades a todos!

  4. Very cool! Love your work and getting to see your process. Thanks for the articles!

  5. P
    Paola

    Gracias por compartir todos los detalles. Me encanta el resultado, a pesar del poco tiempo que tuvieron es maravillos. Tiene un montón de detalles que hacen que lo quieras volver a ver.

  6. P
    Paola

    Magoz, ¿pudiste trabajar las dos semanas con este proyecto o tenías otros entre manos ya?

    • ¡Gracias por tus comentarios, Paola!

      Pues además de esta animación tenía dos proyectos entre manos.
      Rara vez trabajo exclusivamente en un solo proyecto. Esto de ser ilustrador se parece un poco a ser malabarista.

  7. pero qué estilazo, que sensibilidad y sencillez para comunicar con imagenes con una potencia y claridad tan alucinantes. A saber que resultado habríais conseguido con 3 semanas en lugar de dos porque en serio que lo que habeis parido es perfecto con el script.

    • ¡Muchas gracias, Malakkai! Fue uno de esos proyectos que salió redondo, no sé si lo hubiéramos podido mejorar mucho en tres semanas. Hubiera dormido más, eso seguro :-)

  8. Gracias por compartir tu proceso majo, ¡cuánto se puede aprender de la experiencia de otros! Un abrazo directo a Finlandia!

    • ¡Un placer, Io! Un abrazo de vuelta directo allí donde estés. Espero que los viajes estén yendo bien :-)

      • Pues me “castigué” sin salir de España hasta marzo y estoy que me subo por las paredes, jajaja. Pero tengo una escapada a Munich y luego me voy un mes y medio a vivir a una isla perdida de las highlands en Escocia!! Ya sabes que es mi debilidad, jeje. Abrazoteee

  9. This is simply a quite stunning job, masterfully executed by yourself and team – big congratulations!

  10. Maravilloso proceso donde se nota la buena onda entre el equipo. Los colores brutales y la verdad también creo que pertenecéis al círculo de los funambulistas. Gracias por compartir. Un abrazo!

  11. Brutal! m’agrada molt aquesta peça! Enhorabona i mil gràcies per compartir el procés. Necessito trobar més temps per llegir-te més sovint! :)

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